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Buildin’ on up

It’s a happy Mondoid in the sleepy town of Mondoidton. There’s a happy buzz as the townspeople meet up in the local Pie shop to discuss hammer spawn rates, Luck traits and null pointer reload bugs.It’s...

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Scavenging of the NEO Kind

This week’s Mondoid is brought to you by the game NEO Scavenger. This is an unsolicited promotion on behalf of the Indie Stone team, who wish to flag it up because it’s built of 100% PURE AWESOME. This...

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Have a Easy Zomboid Xmas and a Pickins New Year

Hello folks! Truth of the matter is the PZ team, more than ever, are cast to the winds visiting family, last minute shopping and all the other things that get in the way of posting blogs. As such this...

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Sprite of the Living Dead

Evening all, a good Mondoid and a Happy New Year. Front and centre, today, will be the work Binky has put into our character animation and lighting systems over Christmas. Before that, however, why...

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Don't Worry, Be Mappy

Have you ever wondered what your home town would be like when overrun by the living zed? How about those plans you’ve formulated about escape and survival in your school, street, library or place of...

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The Third Act Twist

Surprise! This week we reveal something that's been cooking for some time that few will be expecting.Surprise! This week we reveal something that's been cooking for some time that few will be expecting.

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Road to Unification

Hello peeps! Time for another updatey Mondoid. We're currently testing a new version of the upcoming build 25... and Information on Bedford Falls!Hello peeps! Time for another updatey Mondoid. We're...

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Get Your IWBUMs Out

Hello Zomboiders! First of all, we have an I WILL BACKUP MY SAVE branch of Project Zomboid available as of right now! Early versions of build 26 are here.Hello Zomboiders! First of all, we have an I...

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March To 1.0

Hello everyone, we’ve had a rather wonderful weekend of Steam saleage, and are feeling in very high spirits. We’ve also concocted a plan for our advance to the ever elusive 1.0 and graduation from...

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NPC development news

NPC DEVELOPMENT IS STILL HEAVILY UNDERWAY. DON’T EXPECT AN NPC RELEASE IN THE NEXT COUPLE OF MONTHS AT LEAST. READY WHEN READY, ETC. Are we clear? Then let’s progress!NPC DEVELOPMENT IS STILL HEAVILY...

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Aiming to Please

The ranged weapon have receive a bunch of fixes/changes, critical chance, penetration nerfed, range nerf for pistols mostly, recoil delay,The ranged weapon have receive a bunch of fixes/changes,...

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Erosion Integration

At the moment the PZ team is working with modder extrordinaire TurboTuTone to bring the incredible Erosion mod into the base game! At the moment the PZ team is working with modder extrordinaire...

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Turbo to the Finishing Line

Hello everyone. Quick and lazy Mondoid this week since we had video and release goodness last week. Sorry! We’re all hard at work trying to get build 30 up to scratch so it can be promoted from IWBUMS...

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Killing You a Build Earlier…

We’ve made the decision to bump up the ‘Kill You Before The End Game’ tweaks into build 30 instead of build 31, since a lot of the sandbox options marched us closer to that goal as it was.Here are a...

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Build Balancin’

Hello brave survivors. First of all, a recap for those who aren’t up to speed with the wonders of Build 30.Hello brave survivors. First of all, a recap for those who aren’t up to speed with the wonders...

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Blue Mondoid

Why a Blue Mondoid? Perhaps it’s because you’ll let out a cuss-word in surprise and delight at the treats in-store for you below? Maybe Zombies turn blue, as well as green, sometimes? Perhaps, just...

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Project Zomboid - Creative Mode

The Creative Revolution begins, A Sneak peek at upcoming build 33's new Creative Mode.

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IWBUMS 33 Released

New sound engine, Randomized buildings, New main menu for deeper difficulty settings and Radio/TV implemented.

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Build 33 Released!

Ladies and gentleman, boys and girls, zomboys and zombettes… build 33 is now open for general consumption!

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Riverside Release + Over Where? Build 38 + Status and Build History

Putting you upto speed on whats been going since release and what you can expect from further releases.

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